This thesis aims to show the influences of transmedia storytelling on narration and reception exemplified by the novel A Study in Scarlet and a video game based on the detective stories by Arthur Conan Doyle called The Testament of Sherlock Holmes. The paper articulates the impact of telling the same story in distinct ways and employing diverse media. In order to determine how the narrative is influenced by transmedia storytelling, particularly in the context of intermediality, the thesis analyses the story of the novel as well as the ludonarrative structure of the video game. Moreover, the thesis focuses on the depiction of London and criminality to contrast the novel and the video game regarding their reception. The thesis concludes that transmedia storytelling encourages reciprocal action between all media and that it is of benefit to the accessibility of literature and media literacy. Furthermore, it suggests that this approach on storytelling enhances the story with media typical aspects.
This abstract was produced as part of a seminar at the University Hamburg. The Bachelor thesis was written in 2015 at the TU Braunschweig.