Nun gibt es auch eine deutsche Fassung des Interviews mit den Life is Strange Machern.
Raoul Barbet
Designing Life is Strange: Raoul Barbet and Michel Koch at PLAY15
At this year’s PLAY15 Conference Barbet and Koch talked about Life is Strange and how its gameplay evokes emotions, but also certain risks. The article was published on darkzero.co.uk.
Winners of the Creative Gaming Awards 2015
This weekend the winners of the first Creative Gaming Award were announced at Hamburg during the annual PLAY creative video gaming festival.
PLAY15 – 8th creative video gaming festival
There are many events celebrating games, but how many are there cheering the culture surrounding them, combining education, economy, art, science and politics with digital games? Last year I published several articles about PLAY14 (which you find here and here), accordingly this year’s festival PLAY15 will be mentioned equally. It features Fraktus, Co-Game Directors of Life […]