Interview: Orwell – Art Director Melanie Taylor on their successful „privacy invasion thriller“

Orwell

At this year’s gamescom I had the opportunity to take a look at Orwell, the highly successful „detective-data-mining-story and point’n’click-and-textadventure“. Furthermore, I talked to Art Director Melanie Taylor about the setting, the studio’s aim, difficulties during development and the game’s future.

Death Stranding and the power of mind

Death Stranding

A few weeks ago Hideo Kojima announced the project Kojima Productions has been working on since its valediction from Konami. Death Stranding is already the target of many wild discussions and shows a naked Norman Reedus. Being surrealistic and approaching important issues of mankind, the trailer is not only a demo of the game’s setting, but also of its tone and otherness. But what does it all mean? Which role does the baby play, what is the black fluid, why are there dead animals and ominous handprints? Is there a connection to Mad Max and Miller? A text on the meaning and interpretation of Death Stranding and what the trailer discloses.