At this year’s gamescom I had the opportunity to take a look at Orwell, the highly successful „detective-data-mining-story and point’n’click-and-textadventure“. Furthermore, I talked to Art Director Melanie Taylor about the setting, the studio’s aim, difficulties during development and the game’s future.
Mafia 3 by 2K was released yesterday, the first reviews are only a few days away. The third adventure about criminality, breaking free and outstanding good music might or might not live up to its expectations. One of them is that the game offers a responsible, realistic and still easily accessible approach on racism.
This text is not about the people of the Commonwealth being open-minded, quite the contrary. This text is about Fallout 4 and how its diversity and narrative structure lure us into new approaches on awareness and reflection.
A few weeks ago Hideo Kojima announced the project Kojima Productions has been working on since its valediction from Konami. Death Stranding is already the target of many wild discussions and shows a naked Norman Reedus. Being surrealistic and approaching important issues of mankind, the trailer is not only a demo of the game’s setting, but also of its tone and otherness. But what does it all mean? Which role does the baby play, what is the black fluid, why are there dead animals and ominous handprints? Is there a connection to Mad Max and Miller? A text on the meaning and interpretation of Death Stranding and what the trailer discloses.
Picture: Re-Logic When I first heard that Re-Logic is working on Terraria: Otherworld and I saw the first trailer, I was excited as hell. I spend seemingly edless hours in Terraria and still like to play it when I find time to do so. Consequently, I am eager to play the new game, Terraria: Otherworld, which […]